// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "GSXRHMD/Public/GSXRInstance.h"
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable : 4883)
#endif
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeGSXRInstance() {}
// Cross Module References
	GSXRHMD_API UFunction* Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature();
	UPackage* Z_Construct_UPackage__Script_GSXRHMD();
	GSXRHMD_API UFunction* Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature();
	GSXRHMD_API UClass* Z_Construct_UClass_UGSXRInstance_NoRegister();
	GSXRHMD_API UClass* Z_Construct_UClass_UGSXRInstance();
	COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
// End Cross Module References
	struct Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics
	{
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics::Function_MetaDataParams[] = {
		{ "ModuleRelativePath", "Public/GSXRInstance.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_GSXRHMD, nullptr, "GSXRControllerModelTextureLoadComplete__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	struct Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics
	{
		struct _Script_GSXRHMD_eventGSXRDeviceConnectStateChangeDelegage_Parms
		{
			int32 DeviceType;
		};
		static const UE4CodeGen_Private::FIntPropertyParams NewProp_DeviceType;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UE4CodeGen_Private::FFunctionParams FuncParams;
	};
	const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::NewProp_DeviceType = { "DeviceType", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(_Script_GSXRHMD_eventGSXRDeviceConnectStateChangeDelegage_Parms, DeviceType), METADATA_PARAMS(nullptr, 0) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::NewProp_DeviceType,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::Function_MetaDataParams[] = {
		{ "Comment", "/**\n * \n */" },
		{ "ModuleRelativePath", "Public/GSXRInstance.h" },
	};
#endif
	const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_GSXRHMD, nullptr, "GSXRDeviceConnectStateChangeDelegage__DelegateSignature", nullptr, nullptr, sizeof(_Script_GSXRHMD_eventGSXRDeviceConnectStateChangeDelegage_Parms), Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::Function_MetaDataParams)) };
	UFunction* Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	void UGSXRInstance::StaticRegisterNativesUGSXRInstance()
	{
	}
	UClass* Z_Construct_UClass_UGSXRInstance_NoRegister()
	{
		return UGSXRInstance::StaticClass();
	}
	struct Z_Construct_UClass_UGSXRInstance_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_DeviceStateChangedDelegate_MetaData[];
#endif
		static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_DeviceStateChangedDelegate;
#if WITH_METADATA
		static const UE4CodeGen_Private::FMetaDataPairParam NewProp_ControllerModelTextureLoadComplete_MetaData[];
#endif
		static const UE4CodeGen_Private::FMulticastDelegatePropertyParams NewProp_ControllerModelTextureLoadComplete;
		static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UE4CodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UGSXRInstance_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_UObject,
		(UObject* (*)())Z_Construct_UPackage__Script_GSXRHMD,
	};
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGSXRInstance_Statics::Class_MetaDataParams[] = {
		{ "IncludePath", "GSXRInstance.h" },
		{ "ModuleRelativePath", "Public/GSXRInstance.h" },
	};
#endif
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGSXRInstance_Statics::NewProp_DeviceStateChangedDelegate_MetaData[] = {
		{ "ModuleRelativePath", "Public/GSXRInstance.h" },
	};
#endif
	const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGSXRInstance_Statics::NewProp_DeviceStateChangedDelegate = { "DeviceStateChangedDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGSXRInstance, DeviceStateChangedDelegate), Z_Construct_UDelegateFunction_GSXRHMD_GSXRDeviceConnectStateChangeDelegage__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGSXRInstance_Statics::NewProp_DeviceStateChangedDelegate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGSXRInstance_Statics::NewProp_DeviceStateChangedDelegate_MetaData)) };
#if WITH_METADATA
	const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UGSXRInstance_Statics::NewProp_ControllerModelTextureLoadComplete_MetaData[] = {
		{ "ModuleRelativePath", "Public/GSXRInstance.h" },
	};
#endif
	const UE4CodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UGSXRInstance_Statics::NewProp_ControllerModelTextureLoadComplete = { "ControllerModelTextureLoadComplete", nullptr, (EPropertyFlags)0x0010000010080000, UE4CodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(UGSXRInstance, ControllerModelTextureLoadComplete), Z_Construct_UDelegateFunction_GSXRHMD_GSXRControllerModelTextureLoadComplete__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_UGSXRInstance_Statics::NewProp_ControllerModelTextureLoadComplete_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UGSXRInstance_Statics::NewProp_ControllerModelTextureLoadComplete_MetaData)) };
	const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGSXRInstance_Statics::PropPointers[] = {
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGSXRInstance_Statics::NewProp_DeviceStateChangedDelegate,
		(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGSXRInstance_Statics::NewProp_ControllerModelTextureLoadComplete,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UGSXRInstance_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UGSXRInstance>::IsAbstract,
	};
	const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UGSXRInstance_Statics::ClassParams = {
		&UGSXRInstance::StaticClass,
		nullptr,
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		Z_Construct_UClass_UGSXRInstance_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		UE_ARRAY_COUNT(Z_Construct_UClass_UGSXRInstance_Statics::PropPointers),
		0,
		0x009000A0u,
		METADATA_PARAMS(Z_Construct_UClass_UGSXRInstance_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UGSXRInstance_Statics::Class_MetaDataParams))
	};
	UClass* Z_Construct_UClass_UGSXRInstance()
	{
		static UClass* OuterClass = nullptr;
		if (!OuterClass)
		{
			UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UGSXRInstance_Statics::ClassParams);
		}
		return OuterClass;
	}
	IMPLEMENT_CLASS(UGSXRInstance, 2671596030);
	template<> GSXRHMD_API UClass* StaticClass<UGSXRInstance>()
	{
		return UGSXRInstance::StaticClass();
	}
	static FCompiledInDefer Z_CompiledInDefer_UClass_UGSXRInstance(Z_Construct_UClass_UGSXRInstance, &UGSXRInstance::StaticClass, TEXT("/Script/GSXRHMD"), TEXT("UGSXRInstance"), false, nullptr, nullptr, nullptr);
	DEFINE_VTABLE_PTR_HELPER_CTOR(UGSXRInstance);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#ifdef _MSC_VER
#pragma warning (pop)
#endif
