// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UTexture2D;
#ifdef GSXRHMD_GSXRControllerMeshLoader_generated_h
#error "GSXRControllerMeshLoader.generated.h already included, missing '#pragma once' in GSXRControllerMeshLoader.h"
#endif
#define GSXRHMD_GSXRControllerMeshLoader_generated_h

#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_29_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FMeshInfo_Statics; \
	GSXRHMD_API static class UScriptStruct* StaticStruct();


template<> GSXRHMD_API UScriptStruct* StaticStruct<struct FMeshInfo>();

#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_SPARSE_DATA
#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_RPC_WRAPPERS \
 \
	DECLARE_FUNCTION(execLoadTexture); \
	DECLARE_FUNCTION(execGetTexture2DTest);


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
 \
	DECLARE_FUNCTION(execLoadTexture); \
	DECLARE_FUNCTION(execGetTexture2DTest);


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUGSXRControllerMeshLoader(); \
	friend struct Z_Construct_UClass_UGSXRControllerMeshLoader_Statics; \
public: \
	DECLARE_CLASS(UGSXRControllerMeshLoader, UProceduralMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GSXRHMD"), NO_API) \
	DECLARE_SERIALIZER(UGSXRControllerMeshLoader)


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_INCLASS \
private: \
	static void StaticRegisterNativesUGSXRControllerMeshLoader(); \
	friend struct Z_Construct_UClass_UGSXRControllerMeshLoader_Statics; \
public: \
	DECLARE_CLASS(UGSXRControllerMeshLoader, UProceduralMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/GSXRHMD"), NO_API) \
	DECLARE_SERIALIZER(UGSXRControllerMeshLoader)


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_STANDARD_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API UGSXRControllerMeshLoader(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGSXRControllerMeshLoader) \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGSXRControllerMeshLoader); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGSXRControllerMeshLoader); \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	NO_API UGSXRControllerMeshLoader(UGSXRControllerMeshLoader&&); \
	NO_API UGSXRControllerMeshLoader(const UGSXRControllerMeshLoader&); \
public:


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API UGSXRControllerMeshLoader(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	NO_API UGSXRControllerMeshLoader(UGSXRControllerMeshLoader&&); \
	NO_API UGSXRControllerMeshLoader(const UGSXRControllerMeshLoader&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGSXRControllerMeshLoader); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGSXRControllerMeshLoader); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGSXRControllerMeshLoader)


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_PRIVATE_PROPERTY_OFFSET \
	FORCEINLINE static uint32 __PPO__ControllerMeshPath() { return STRUCT_OFFSET(UGSXRControllerMeshLoader, ControllerMeshPath); } \
	FORCEINLINE static uint32 __PPO__ControllerMaterialPath() { return STRUCT_OFFSET(UGSXRControllerMeshLoader, ControllerMaterialPath); } \
	FORCEINLINE static uint32 __PPO__Material() { return STRUCT_OFFSET(UGSXRControllerMeshLoader, Material); } \
	FORCEINLINE static uint32 __PPO__DynamicMaterial() { return STRUCT_OFFSET(UGSXRControllerMeshLoader, DynamicMaterial); } \
	FORCEINLINE static uint32 __PPO__Oldhand() { return STRUCT_OFFSET(UGSXRControllerMeshLoader, Oldhand); }


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_64_PROLOG
#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_PRIVATE_PROPERTY_OFFSET \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_SPARSE_DATA \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_RPC_WRAPPERS \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_INCLASS \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


#define GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_PRIVATE_PROPERTY_OFFSET \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_SPARSE_DATA \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_INCLASS_NO_PURE_DECLS \
	GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h_67_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> GSXRHMD_API UClass* StaticClass<class UGSXRControllerMeshLoader>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID GSXRBase4_26_Plugins_GSXR_Source_GSXRHMD_Public_GSXRControllerMeshLoader_h


#define FOREACH_ENUM_HAND(op) \
	op(Hand::None) \
	op(Hand::LeftHand) \
	op(Hand::RightHand) 

enum class Hand : uint8;
template<> GSXRHMD_API UEnum* StaticEnum<Hand>();

PRAGMA_ENABLE_DEPRECATION_WARNINGS
