D:\GSXRBase4.25\Plugins\GSXR\Intermediate\Build\Win64\UE4Editor\Development\GSXRInput\Definitions.GSXRInput.h
D:/GSXRBase4.25/Plugins/GSXR/Source/GSXRInput/Private/GSXRInput.cpp
D:\GSXRBase4.25\Plugins\GSXR\Source\GSXRInput\Private\GSXRInput.h
D:\UE_4.25\Engine\Source\Runtime\InputDevice\Public\IHapticDevice.h
D:\UE_4.25\Engine\Source\Runtime\InputDevice\Public\IInputDevice.h
D:\GSXRBase4.25\Plugins\GSXR\Source\GSXRHMD\Public\GSXRInstance.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\gsxr_controller_model.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\gsxr_xrfeature.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\gsxr_types.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\gsxr_stdinc.h
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt\inttypes.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\begin_code.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\close_code.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\begin_code.h
D:\GSXRBase4.25\Plugins\GSXR\Source\ThirdParty\GSXRLibrary\include\close_code.h
D:\GSXRBase4.25\Plugins\GSXR\Intermediate\Build\Win64\UE4Editor\Inc\GSXRHMD\GSXRInstance.generated.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\XRMotionControllerBase.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IMotionController.h
D:\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/InputSettings.h
D:\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerInput.h
D:\UE_4.25\Engine\Source\Runtime\Engine\Public\GestureRecognizer.h
D:\UE_4.25\Engine\Source\Runtime\Engine\Public\KeyState.h
D:\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerInput.generated.h
D:\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InputSettings.generated.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRTrackingSystem.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayTypes.h
D:\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\HeadMountedDisplayTypes.generated.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IIdentifiableXRDevice.h
D:\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\IIdentifiableXRDevice.generated.h
D:\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRInput.h
D:\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/FileManagerGeneric.h
D:\UE_4.25\Engine\Source\Runtime\Core\Public\Misc/TypeContainer.h
D:/GSXRBase4.25/Plugins/GSXR/Source/GSXRInput/Private/GSXRInputFunctionLibrary.cpp
D:\GSXRBase4.25\Plugins\GSXR\Source\GSXRInput\Public\GSXRInputFunctionLibrary.h
D:\GSXRBase4.25\Plugins\GSXR\Intermediate\Build\Win64\UE4Editor\Inc\GSXRInput\GSXRInputFunctionLibrary.generated.h
D:/GSXRBase4.25/Plugins/GSXR/Source/GSXRInput/Private/GSXRInputModule.cpp
D:\GSXRBase4.25\Plugins\GSXR\Source\GSXRInput\Private\GSXRInputModule.h
D:\GSXRBase4.25\Plugins\GSXR\Source\GSXRInput\Public\IGSXRInputPlugin.h
D:\UE_4.25\Engine\Source\Runtime\InputDevice\Public\IInputDeviceModule.h
